Kenshi Auto Close Door. Why is this even a thing? instead of it being an npc function, can it be an automatic action from the building after a set timer, and add a ui. if you close the door of a building then it's harder for anyone to hear. Is there a way to assign some guards to the gates, so that they close. assign a character the job of opening and closing a gate or even a door. kenshi > general discussions > topic details. Attacking bone dogs or beak things the. Yet it doesn't matter at all. your squaddies are fully capable of opening doors on their own, but they won't close them. Considering we have a job's list, one. my gate is level 4, normally closed, set to private and locked. Born in a barn, the lot of 'em. it's not automatic, but i know that in buildings (the ones in towns at least) you can click on the building and click on the.
Why is this even a thing? my gate is level 4, normally closed, set to private and locked. Attacking bone dogs or beak things the. Is there a way to assign some guards to the gates, so that they close. your squaddies are fully capable of opening doors on their own, but they won't close them. instead of it being an npc function, can it be an automatic action from the building after a set timer, and add a ui. if you close the door of a building then it's harder for anyone to hear. it's not automatic, but i know that in buildings (the ones in towns at least) you can click on the building and click on the. kenshi > general discussions > topic details. Considering we have a job's list, one.
Kenshi v1.0.68f полная версия на русском
Kenshi Auto Close Door Attacking bone dogs or beak things the. Considering we have a job's list, one. Is there a way to assign some guards to the gates, so that they close. instead of it being an npc function, can it be an automatic action from the building after a set timer, and add a ui. Why is this even a thing? Yet it doesn't matter at all. kenshi > general discussions > topic details. Attacking bone dogs or beak things the. my gate is level 4, normally closed, set to private and locked. Born in a barn, the lot of 'em. your squaddies are fully capable of opening doors on their own, but they won't close them. if you close the door of a building then it's harder for anyone to hear. it's not automatic, but i know that in buildings (the ones in towns at least) you can click on the building and click on the. assign a character the job of opening and closing a gate or even a door.